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Some Dart Games 


Here is a game which comes highly recommended by Bob Anderson, the 1988 Embassy World Champion, who says that it is a game which his fellow professionals like to play. It can be played with any number of people or on your own and is very good for practicing.

The Rules of the Game
It is played on a standard clock faced dartboard. You take it in turns at throwing at each of the doubles (outer ring) in numerical sequence, beginning at double 1 through to 20 and then the Bullseye.

You start with 27 points.

Each time you hit a double, it's value is added to your total score. If you miss the double with all three darts the value of the double is subtracted from the total score. ie:-

If you are on 27 points, and have just thrown three darts at double 1. If you hit two doubles your score is increased by 4 to 31. If you missed double 1, then your score is reduced to 25.

If your score is reduced to zero or less, then you are OUT! and you take no further part in the game. Except for chalking the rest of it, or until someone else goes out.

The game ends after everyone has thrown for the bullseye, or when there is one person is remaining.

The winner is the person with the highest score.

Additional rules (Which are optional) and must be agreed before play
The game can also be WON, If a player is the only person to hit all three doubles in one turn. If somebody else does the same in the same turn. The win becomes void and the game continues.

To make the game more interesting, players may agree a sum of money to play for, which is put into a pot. At the end of the game, the winner collects it's contents.

Playing advice
Try to keep a record of all your total scores and use it to compete against yourself. If you are playing against better players or in practice, try to beat your best score or at least get into your top 10.


A lot of skill and bottle required for this one and the more people playing the better. Which leaves a little bit of a wait between throws. Consistency and concentration is very important as it is very easy to get side tracked and forget what you are trying to do.

The object of the game is to be the last person left alive.

The initials of each person playing is chalked up on the board. Against each name three or five lives are marked up. Everybody puts an agreed amount of cash into a pot.

The game starts with the last person in the list throwing one dart at the board with their wrong hand (ie: not the one they normally throw with). That person keeps throwing until a dart goes into a scoring segment of the board. ie: Each number has four segments: a double, a treble, a big single and a small single. The bull and 25 count as separate segments.

Whatever segment is hit, it is the up the the 1st person on the list to hit that segment with three darts. If they fail to do so, then one of their lives are lost. It is rubbed off the board and the next person has to throw for the same segment.

If the segment is hit with the 1st dart, the throw has two darts to hit their own segment. As soon as one scores the throw is over and the next person throws for that one. If it's hit with the 2nd dart then the 3rd is not thrown.

If the segment is hit with the second dart, then the thrower has one dart to score a segment.

If the segment is hit with the third dart, then the thrower can return to the oche and throw for a scoring segment with all three darts.

If the thrower fails to hit a scoring segment in their throw. Ie: the last dart the bounces out. Then that person loses a life and the next person throws for the previous segment.

The winner is the last person remaining with lives who collects the pot.


Loops is a harder variation of LEAVE IT. As well as using the normal scoring segments. It uses the wire numbers around the board.

The ones which are enclosed in a loop count as well.

The O of the 20
The top/bottom loops of the 8 and the 18
The 4 and the 14
The O of the 10
The 9 and the 19
The 6 and the

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